Dungeons With Dragons

My DND Code of Conduct 

Table of Contents:

When I started playing Dungeons & Dragons 5th Edition a few years ago, I played at a table with a good friend of mine who I think is excellent at the role of Dungeon Master (DM). His main strengths were in how he planned his games. –I would later learn that how he introduced his games to his players would be paramount to getting his sessions started right. Turns out, after searching, Session 0 was a thing to focus on when DMing games. So, I copied those methods and added my own personal flair. I must tell you that following Session 0 best practices is probably the main reason my games keep going. Other than that my players are frikken awesome, of course. 

One game turned into two throughout the year, and some new players joined in the middle of those games. I can safely say that the only time I’ve had a player drop out of my games entirely was due to personal reasons (like school or work). So, I want to share a bit of my process for getting my games going, recruiting players, and conducting my games on my Discord server.

It’s About Prepping for Session 0

Many experienced D&D players and Dungeon Masters know about Session 0, where the game doesn’t start just yet. It’s more about meeting everyone officially at the table, building player characters, and establishing the world that they’ll be playing in. –Whether it’s in Discord, on the phone, or at the physical table in your home. 

It’s also about getting player expectations and introducing your Code of Conduct. 

My Code of Conduct Rules and How I Enforce Them

Just writing the title above me has me feeling all Stalin-esque like I’m a dictator in my own world. Well, sorry to say to players who want less structured games, but I am the dictator of my Discord world! –At least when it comes to ensuring that my server is inclusive while fostering good teamwork and mutual respect. 

Personally, I’ve found that enforcing these rules is so easy to do, especially when you read them out to everybody during Session 0. When everyone knows what to expect and respects each other despite disagreements, it could save many headaches for the future. So, how do you foster that? 

I must take each player aside to ask them what they want from my game. I set up the world, but how do my players want to have fun in it? Do they want to focus on their character’s roleplaying? Do they like combat? Are they prepared to face the dragon in the article? Ask them these clarifying questions and take note of what their needs are for your games. This act does more than help you prep your games; it’s respecting your players. 

My Code of Conduct:

The following is the exact excerpt of my server rules that I post prominently on both my Discord servers: My Curse of Strahd server and my Lost Mines of Phandelver server. 

The rules are written my way, but they borrow from an Adventurer’s League Code of Conduct ruleset that I saw online. It’s a resource I’m afraid I can’t quite find anymore:


In general, I plan to run my games with “the rule of cool” rule basis. Keep it nice, civil, & friendly. If you have a question, ask me. Here’s some specific rules to keep in mind:

**Harassment & Behavior: **

All members of the server, players, DMs, and otherwise, are expected to respect the other members and players, and all people are welcomed here. This includes treating each other with respect regarding, race, age, sexuality, gender, religion (or lack thereof), and other physiological or ideological characteristics/beliefs. Every person is entitled to this respect; call and address every person & their characters by the name and pronouns they’ve given you.

**General Conversation:**

Do not engage in inappropriate conversation, mean-spirited insults (if you are asked to stop, stop immediately), forcefully telling others how they should play or act, or other intentional behavior that is hurtful. If you have an issue with another person, settle it privately or message me.

**No #NSFW Content**

While this is an adult server, I want to keep it safe for work. This means no posting of nudity, sexual images, real life gore/violence, promotion of hateful speech or behavior). Foul language is allowed, but it should be kept to a minimum and be respectful of all participants in chat.

**In-Game Courtesy**

While in Voice Chat during a game or session, it is expected that all players give others a chance to speak, not interrupting them, discouraging them from talking, or from participating. It is reasonable to expect that some players will be more experienced and/or more comfortable when speaking and playing, and tend to “lead” the conversation, which is perfectly fine. But all players should try to be respectful of everyone else in their session while some of us are learning the game (Myself included). I will be doing my best to keep everyone involved and make sure ALL players are heard.

**Welcoming New Players**

Bringing in new players and welcoming people to the server is what I will strive to do to keep the ongoing game running. Everyone is welcome, including people of all race & creeds, and all levels of experience to D&D. Please be sure to encourage inexperienced players along, never put them down or discount them based on lack of experience as some people may have had bad experiences before.

**Keep Content In Appropriate Channels**

This will help keep the server organized. If you think a conversation may derail into another discord topic, please move it to that particular thread on the server.

**Rulings & Disagreements:**

There will be times when a player may disagree with another player or myself about how something is supposed to be done or the way things are handled. In those situations, I have the right to make a judgment call. If you disagree with the call, you can message me about it later out of game. I recognize that mistakes happen, especially when I’m learning, but it’s usually better to have fun than deliberate over the rules, which could be learned from during study later. 

• DO NOT continue to argue mid-session.

• DO NOT complain about the situation in a public channel.

**Consequences: ** I’ll always attempt to resolve issues in a way that corrective behavior can be followed and allow all to continue playing and participating. However, failure to comply with these rules will result in the following:

• Verbal or Written warnings.

Permanent banning from the server and game you are involved in.

There is zero tolerance for harassment here, consider this your only warning if you are found violating this rule.

**Reporting Problems, Harassment, Rules, General Questions:**

If there is ever any issue where you feel someone is breaking one of the server rules, is being disruptive, or harassing you or other players, even just for clarification of rules or general questions, please contact me.


Feel free to copy my code of conduct rules for your games! It’s my aim to help people create a fantastic environment for their D&D campaigns without having to stress about how to get started. Some of what was written above is very specific to my campaigns, but this could easily be converted to serve your needs. Ain’t the internet grand? 

What if a New Player Joins in the Middle of the D&D Game?

I would hold a D&D Session 0 for that player specifically. At the very least, setting aside a few minutes to read your Code of Conduct to the newbie is easy. After that, you should be able to resume your game. 

How Do You Enforce Your Rules?

Very carefully. 

I remember a situation involving a homebrew mini-campaign that I played with my gaming group. –And one player understandably thought that this campaign was more adult in nature. So much so that they posted a nude picture of their character on my Discord server. Now, this wasn’t entirely my player’s fault. After all, the theme in my campaign was about a cult involving Aphrodite, the Goddess of Love. And my theme of love in this campaign was heavily laden with all sorts of innuendos and meanings. 

I advise clarifying that breaking the server’s rules isn’t allowed. Because if they can do it, others can, too. It was immediately addressed as soon as it occurred, and the player involved was so respectful about it that it didn’t even cause an issue at the table. All I had to do was point out the server’s rules, which they agreed to earlier, and that was that. 

I’d also like to say that getting to know the players you’ll be playing with is essential. The best thing you can do for yourself is to vouch for a player who will respect your table rules. That said, that expectation and curation demands something from you, too. Which is transparency. If you aren’t transparent about your intentions of the game with your players, then miscommunication happens, and mistrust is sowed. Even if that doesn’t happen, you could get players with entirely different intentions trying to apply to your games. 

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How to Seek Players for Your Online DND Games

When I got interested in starting my own games, I was fortunate to have many of my players coming in from my real-life circle of friends. However, I also knew I would have to get new players into my games. People I didn’t even know yet. And I’m expected to just…buddy-buddy? 

I ended up on dndbeyond.com, a robust forum full of interested players. In my original forum post one year ago, I laid out exactly what I was doing, how I was playing, and the kind of players I wanted to play with (beginners like myself). Here’s an excerpt of that exact post: 


Game: D&D 5e (Lost Mines of Phandelver)

Group type: Online (Discord, Fantasy Grounds Unity)

Experience: DM = New (That’s me!) , Players = New, Experienced

Location/Timezone: Pacific Standard Time

Schedule: 5 PM weekly on Tuesday (Time is tentatively set, but will usually be TUE, WED, THU starting 4,5, or 6 PM. 

Roles sought: Players. I’m only looking for 1 player, but may add more depending on circumstances. 

Game style: Casual and RP focused. Learning. 

About Me:

My name is Ryan. I have played DND before, but never a full campaign. –That said, I’ve been enamored with the game and have found myself with more than enough time to get a game setup. My goal is to learn how to DM on Fantasy Grounds and learn how to make the game as fun for players as it will be for me. 

I’m a former news reporter (working at a hotel now lol) and I’m currently writing my own fiction novel. In general, I love telling stories. I just like the idea of eventually making a world that a small group of people could enjoy and participate in together. This will be my first dive into it. 

About my game:

This will be set with the Lost Mines of Phandelver starting campaign. Session 0.

I have a full discord community set up, and the game is ready to run on Fantasy Grounds. Everything provided to my players, including FGU and the DND modules that come with it, are free and only need to be installed for your use. 

This means that the first games may run slow. -_Because we’re all learning Fantasy Grounds and DND 5E combined. So patience is required. The game I’m running may be perfect for beginners. 

My rules generally follow the code of conduct set forth by The Adventurer League’s rules. More details will be in the discord server that I’ll provide to you should you be chosen to join my campaign. The people in my game currently are friends and co-workers of mine, but should they fall out, I want to continue learning how to play. Thus, I’ll have need to invite players to fill the gaps. On this occasion, I want a random player to join the game from session 0 too. Nothing is expected of my players other than that they enjoy themselves and follow the rules of conduct. This means that this game will be privately played. 

If you are interested, please respond back about yourself and your experience playing DND. Any other details you want to add, go for it! 


This post attracted four interested people to play in my game. I invited 2 of them to play with me, and we have been having great adventures since August 2022. We still play together today once a week at generally the same time that I wrote in my post. 

I think players interested in D&D will also want to know what to expect from their potential DM. Keeping this in mind, I sought to define my game specifications to the players I was seeking: 

  • What game I’m playing (D&D 5e).
  • How I’m playing it (Online using a virtual tabletop called Fantasy Grounds). 
  • How many people I’m looking for (1-2 players). 
  • When will the game start, and include a tentative game schedule (5 PM TUE, WED, or THU). 
  • How I plan to run the table (Adventure League table rules, RP focused, learning). 
  • Introducing myself, and adding details about what my players could expect from me.

Feel free to use this method for yourself. 

The Rest Lies With You, DM

Remember that to properly apply the Code of Conduct, you must follow it as best as possible. No one likes a hypocrite… It’s essential to keep consistent with your players. This means that your promises are kept as best as possible. I still feel like I have to work on that, DMing-wise. That said, the role of the DM is not to be perfect. It’s to be practiced. 

Now, you have a reliable Code of Conduct for your players to adhere to and a working template for contacting new players should you seek them. After that, I hope you enjoy the finer points of DMing your own games. Like how to set up your Discord server, for example! Or organizing snacks at the table. Oh, and prepping your game, of course. 

What game are you preparing? Do you have your own code of conduct or suggestions? Please share and help the D&D community! 

Thank you for reading. 

Nerdy Glasses Dragon

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